AIFA 10-K & 10-Q changes, risk factors and insider trading
All In FutureTech Alliance, Inc. · Nasdaq · Services-Amusement & Recreation Services · CIK 1708341 · All filings on SEC.gov
At a glance
What changed in the latest 10-K
Risk Factors
In addition to the other information set forth in this report, you should carefully consider the factors discussed in the “Risk Factors” in the Company’s Form 10-K for the year ended December 31, 2024 and our other public filings, which could materially affect our business, financial condition or future results. Except as listed below, there have been no material changes from risk factors previously disclosed in “Risk Factors” in such Form 10-K in our Annual Report on Form 10-K for the year ended December 31, 2024, filed with the SEC on June 9, 2025.
Removed heading “Investing in our securities involves a high degree of risk. You should carefully consider the specific risks described below before making an investment decision. Any of the risks we describe below could cause our business, financial condition, results of operations or future prospects to be materially adversely affected.”
Removed heading “The market price of our common stock could decline if one or more of these risks and uncertainties develop into actual events and you could lose all or part of your investment. Additional risks and uncertainties not currently known to us or that we currently deem to be immaterial also may materially and adversely affect our business, financial condition, results of operations or future prospects. Amounts within the “Risk Factors” section are stated in thousands with the exception of share information.”
Removed heading “Risks Related to Our Business Operations”
Removed heading “We may not be able to execute successfully our new strategic and business plans.”
Removed heading “Our business could be negatively affected as a result of actions of activist shareholders, and such activism could impact the trading value of our securities.”
Removed heading “We may be subject to litigation, including as a result of stockholder activism, which has caused us and may continue to cause us to incur significant expense, impact the execution of our business strategy and have an adverse effect on our business and operations.”
Removed heading “We may engage in strategic transactions that could impact our liquidity, increase our expenses and present significant distractions to our management.”
Removed heading “Our growth could be adversely affected if we are not able to pursue our acquisition strategy, to successfully integrate acquired businesses or to achieve the anticipated benefit from acquired companies.”
Removed heading “Allied is subject to risks associated with operating in a rapidly developing industry and a relatively new market.”
Removed heading “Allied may not be able to generate sufficient revenue to achieve and sustain profitability.”
Removed heading “Allied generates a portion of its revenues from advertising and sponsorship. If it fails to attract more advertisers and sponsors to its live events, tournaments or content, or if advertisers or sponsors are less willing to advertise with or sponsor Allied, its revenues may be adversely affected.”
Removed heading “Allied’s business model may not remain effective and it cannot guarantee that its future monetization strategies will be successfully implemented or generate sustainable revenues and profit.”
Removed heading “Even if Allied is able to license its brand to third party esports operators, there is a risk that those operators could damage its brand by operating esports arenas that are not at Allied’s standards of operation.”
Removed heading “Allied’s long-term growth strategy includes deploying additional mobile arenas in the U.S. and Europe to host its tournaments and events and it must operate them profitably.”
Removed heading “The nature of hosting esports related or live events exposes Allied to negative publicity or customer complaints, including in relation to, among other things, accidents, injuries or thefts at the arenas, and health and safety concerns.”
Removed heading “Allied’s marketing and advertising efforts may fail to resonate with gamers.”
Removed heading “The esports gaming and entertainment industry is competitive, and gamers may prefer competitors’ arenas, leagues, competitions tournaments or live events over those offered by Allied.”
Removed heading “Allied may not provide events or tournaments with games or titles for which the esports gaming community is interested.”
Removed heading “If Allied fails to keep its existing gamers engaged, acquire new gamers and expand interest in its live events, leagues, tournaments and competitions, its business, its ability to achieve profitability, and its prospects may be adversely affected.”
Removed heading “A decline in the number of gamers may adversely affect the engagement level of gamers with Allied’s tournament and entertainment platform under development may reduce our revenue opportunities and have a material and adverse effect on our business, financial condition and results of operations.”
Removed heading “There is no guarantee that Allied will be able to complete its planned online esports tournament and gaming subscription platform, or that such platform once completed will be or remain popular.”
Removed heading “If Allied fails to maintain and enhance its brands, its business, results of operations and prospects may be materially and adversely affected.”
Removed heading “If Allied fails to anticipate and successfully implement new esports technologies or adopt new business strategies, technologies, or methods, its business may suffer.”
Removed heading “Allied uses third-party services in connection with its business, and any disruption to these services could result in a disruption to its business, negative publicity and a slowdown in the growth of its users, materially and adversely affecting its business, financial condition and results of operations.”
Removed heading “Allied may not be able to procure the necessary permits and licenses to operate its arenas.”
Removed heading “Rules and regulations governing sweepstakes, promotions and giveaways vary by state and country and these rules and regulations could restrict or eliminate Allied’s ability to generate revenues on its esports gaming platform it intends to develop, which could materially and adversely impact the viability of this business.”
Removed heading “Negotiations with unionized employees could delay opening or operating Allied’s arenas.”
Removed heading “Allied’s business is subject to regulation, and changes in applicable regulations may negatively impact its business.”
Removed heading “Allied has historically operated at a net loss on a consolidated basis, and there is no guarantee that that it will be able to be profitable.”
Removed heading “Forecasts of our market and market growth may prove to be inaccurate, and even if the markets in which we compete achieve the forecasted growth, there can be no assurance that our business will grow at similar rates, or at all.”
Removed heading “Any actual or perceived failure by us to comply with our privacy policies or legal or regulatory requirements in one or multiple jurisdictions could result in proceedings, actions, or penalties against us.”
Removed heading “Our failure to raise additional capital or generate cash flows necessary to expand our operations and invest in new business initiatives in the future could reduce our ability to compete successfully and harm our operating results.”
Removed heading “We may experience security breaches and cyber threats.”
Removed heading “Global health threats, such as a global pandemic, could have a material adverse effect on our business.”
Removed heading “Risks Related to Intellectual Property”
Removed heading “Allied licensed certain brand names under agreements that have expired and may also be subject to claims of infringement of third-party intellectual property rights.”
Removed heading “Allied’s technology, content and brands are subject to the threat of piracy, unauthorized copying and other forms of intellectual property infringement.”
Removed heading “Allied may not be able to prevent others from unauthorized use of its intellectual property, which could harm our business and competitive position.”
Removed heading “Allied may not be able to develop compelling intellectual property content or secure media content distributors to promote, sell, and distribute such content, which could harm its business and competitive position.”
Removed heading “Allied has not entered into definitive license agreements with all game publishers that it currently has relationships with, and it may never do so.”
Removed heading “General Risk Factors”
Removed heading “The market price of shares of our common stock may be volatile, which could cause the value of your investment to decline.”
Removed heading “If our operating and financial performance in any given period does not meet the guidance that we provide to the public, the market price of our common stock may decline.”
Removed heading “We incur increased costs and are subject to additional regulations and requirements as a result of being a public company, which could lower our profits or make it more difficult to run our business.”
Removed heading “We may not be able to maintain a listing of our common stock on the Nasdaq Capital Market.”
Removed heading “Our business depends substantially on the continuing efforts of our executive officers, key employees and qualified personnel, and our business operations may be severely disrupted if we lose the services of such personnel.”
Removed heading “We have two major stockholders that each own a significant percentage of our outstanding common stock, enabling them to exert significant influence over our operations and activities, which may affect the trading price of our common stock.”
Removed heading “Our failure to achieve and maintain an effective system of disclosure controls and internal control over financial reporting could adversely affect our financial position and lower our stock price.”
Removed heading “We have no current plans to pay cash dividends on our common stock; as a result, you may not receive any return on investment unless you sell your common stock for a price greater than that which you paid for it.”
Removed heading “If securities or industry analysts do not publish research or reports about our business or publish negative reports, the market price of our common stock could decline.”
Removed heading “You will be diluted by the future issuance of common stock, preferred stock, or securities convertible into common or preferred stock, in connection with our incentive plans, acquisitions, capital raises or otherwise.”
Removed heading “The Company’s amended and restated certificate of incorporation provides that, to the fullest extent permitted by law, the Court of Chancery of the State of Delaware will be the exclusive forum for certain legal actions between the Company and its stockholders, which could limit the Company’s stockholders’ ability to obtain a judicial forum viewed by the stockholders as more favorable for disputes with the Company or the Company’s directors, officers or employees.”
Removed heading “Provisions of our amended and restated articles of incorporation and bylaws may delay or prevent a takeover which may not be in the best interest of our stockholders.”
Removed heading “Our stockholder rights plan, or “poison pill,” includes terms and conditions that could discourage a takeover or other transaction that stockholders may consider favorable.”
Largest changes
“As a public company, we incur significant legal, accounting and other expenses that are not incurred by private companies, including costs associated with public company reporting requirements. We also have incurred and will continue to incur costs associated with the Sarbanes-Oxley Act, and related rules implemented by the SEC and the Nasdaq Capital Market. The expenses generally incurred by public companies for reporting and corporate governance purposes have been increasing. …”see in full comparison
“Allied has implemented various features intended to better comply with applicable privacy and security requirements in the collection and use of customer data, but these features do not ensure compliance and may not be effective against all potential privacy and data security concerns. A wide variety of domestic and foreign laws and regulations apply to the collection, use, retention, protection, disclosure, transfer, disposal and other processing of personal data. …”see in full comparison
“The market price of our common stock may be highly volatile and could be subject to wide fluctuations. Securities markets worldwide experience significant price and volume fluctuations. This market volatility, as well as general economic, market or political conditions, could reduce the market price of shares of our common stock regardless of our operating performance. …”see in full comparison
“We must meet certain financial and liquidity criteria to maintain the listing of our common stock on the Nasdaq Capital Market. If we violate the Nasdaq Capital Market’s listing requirements or fail to meet its listing standards, our common stock may be delisted. In addition, our Board of Directors may determine that the cost of maintaining our listing on a national securities exchange outweighs the benefits of such listing. …”see in full comparison
“We may be subject to litigation, including as a result of stockholder activism, which has caused us and may continue to cause us to incur significant expense, impact the execution of our business strategy and have an adverse effect on our business and operations.”see in full comparison
“Any actual or perceived failure by us to comply with our privacy policies or legal or regulatory requirements in one or multiple jurisdictions could result in proceedings, actions, or penalties against us.”see in full comparison
Full comparison: every changed paragraph (132)
In addition to the other information set forth in this report, you should carefully consider the factors discussed in the “Risk Factors” in the Company’s Form 10-K for the year ended December 31, 2024 and our other public filings, which could materially affect our business, financial condition or future results. Except as listed below, there have been no material changes from risk factors previously disclosed in “Risk Factors” in such Form 10-K in our Annual Report on Form 10-K for the year ended December 31, 2024, filed with the SEC on June 9, 2025.
Investing in our securities
involves a high degree of risk. You should carefully consider the specific risks described below before making an investment decision.
Any of the risks we describe below could cause our business, financial condition, results of operations or future prospects to be materially
adversely affected.
The market price of our
common stock could decline if one or more of these risks and uncertainties develop into actual events and you could lose all or part of
your investment. Additional risks and uncertainties not currently known to us or that we currently deem to be immaterial also may materially
and adversely affect our business, financial condition, results of operations or future prospects. Amounts within the “Risk Factors”
section are stated in thousands with the exception of share information.
Risks Related to Our Business Operations
We may not be able to execute successfully
our new strategic and business plans.
As a result of our sale of
the WPT business in July 2021, we have disposed of substantially all of our operating assets other than cash, investments and our esports
business. We have expanded our existing esports business to include a broader array of entertainment and gaming products and services,
and we continue to pursue acquisitions, joint ventures and other strategic transactions of accretive and complimentary assets and business
operations for the purpose of leveraging our location-based-entertainment expertise and focusing on gaming lifestyle and experiential
entertainment, as well as growing our digital footprint and monetization capabilities through mobile gaming.
However, we may encounter
difficulties and challenges in the implementation of our plans, including but are not limited to:
If we are not able to execute
our strategies and plans successfully and timely, we will not be able to grow our business and generate sufficient revenue to achieve
profitability, which may adversely affect your investment in our stock. In addition, if our new strategic plan fails, we will not be able
to rely on our existing Allied Esports business to generate positive financial performance and may be required to seek other options and
alternatives to continue our business operations, which may be subject to new risks and uncertainties.
Our
business could be negatively affected as a result of actions of activist shareholders, and such activism could impact the trading value
of our securities.
In
recent years, shareholder activists have become involved in numerous public companies. Shareholder activists frequently propose to involve
themselves in the governance, strategic direction and operations of the Company, including election of directors. Such proposals and
shareholder director nominations may disrupt our business and divert the attention of our Board of Directors, management and employees,
and any perceived uncertainties as to our future direction resulting from such a situation could result in the loss of potential business
opportunities, interfere with our ability to execute our strategic plan, be exploited by our competitors, cause concern to our current
or potential customers, and make it more difficult to attract and retain qualified personnel and business partners, all of which could
adversely affect our business.
Activist
stockholder initiatives could result in perceived uncertainties as to the Company’s future direction, strategy or leadership, which
may result in the loss of potential business opportunities, harm our ability to attract new investors, customers, employees and other
strategic partners and cause our stock price to experience periods of volatility. In addition, actions of activist shareholders may cause
significant fluctuations in our stock price based on temporary or speculative market perceptions or other factors that do not necessarily
reflect the underlying fundamentals and prospects of our business.
At
the combined 2024/2025 annual meeting of stockholders, Knighted Pastures has nominated three directors for election to our board of directors,
which has resulted in the Company’s incurrence of unexpected costs and a diversion of time and resources. The Knighted Pastures
director nominees are inexperienced in working with an experimental entertainment company. Responding to the proxy contest and related
litigatory actions has been costly and time-consuming, and has disrupted the Company’s operations and diverted the attention of our Board
of Directors, management and employees.
We may be subject to litigation, including
as a result of stockholder activism, which has caused us and may continue to cause us to incur significant expense, impact the execution
of our business strategy and have an adverse effect on our business and operations.
We may be subject to litigation
from stockholders, suppliers and other third parties from time to time. Such litigation may have an adverse impact on our business and
results of operations or may cause disruptions to our operations. Shareholder activism, which can take many forms and arise in a variety
of situations, could result in substantial costs and divert our attention and resources from our business and our ability to execute our
strategic plans. Additionally, such shareholder activism could give rise to perceived uncertainties as to our future, adversely affect
our relationships with our associates, customers, service providers or other vendors and make it more difficult to attract and retain
qualified personnel. Also, we may be required to incur significant fees and other expenses related to activist shareholder matters, including
for third-party advisors. Our stock price could be subject to significant fluctuations or otherwise be adversely affected by the events,
risks and uncertainties of any shareholder activism.
As discussed in more detail
in Item 3, “Legal Proceeding” below, the Company and its Board are subject to litigation involving one of its major stockholders,
Knighted Pastures, LLC (“Knighted Pastures”), and its managing member. As we have disclosed in various filings with the SEC,
the Company believes that Knighted Pastures is employing litigation tactics and stockholder activism to obtain control of the Company’s
Board without paying a control premium. Knighted Pastures has indicated it intends to seek representation on the Company’s Board
and to seek the removal for cause of certain additional directors. On October 27, 2024, the Company offered Knighted Pasture’s managing
member a seat on the Company’s Board. On October 31, 2024, Knighted Pastures refused the proposal and demanded four seats on the
Company’s Board. As described further herein, on November 12, 2024, Knighted Pastures filed a lawsuit challenging the Company’s
strategic partnership and equity investment with an affiliate of Yellow River. The Company and its Board believe the lawsuit is entirely
without merit and is defending against the claims vigorously.
To date we have incurred
significant legal fees with respect to the Knighted Pastures stockholder litigation, as well as fees incurred pursuing good faith negotiations
with Knighted Pastures, which has, and may continue to, negatively impacted our revenues. We expect to incur additional costs to defend
against such litigation which may cause our management to divert attention and resources from our business operations. In addition, in
the event we are unsuccessful and directors nominated by Knighted Pastures are elected to our board of director, such directors may disagree
with the strategic directions of the Company or otherwise take actions that may adversely affect the interest of our stockholders. Further,
continued and persistent shareholder activism may result in reputational harm to us, loss of customers, decreased strategic partner engagement,
or other adverse impacts to our business.
We may engage in strategic transactions
that could impact our liquidity, increase our expenses and present significant distractions to our management.
From time to time, we may
consider strategic transactions, such as acquisitions, asset purchases and sales, and collaborations. Additional potential transactions
that we may consider include a variety of different business arrangements, including spin-offs, strategic partnerships, joint ventures,
restructurings, divestitures, business combinations and investments. Any such transaction may require us to incur non-recurring or other
charges, may increase our near and long-term expenditures, could not result in perceived benefits that were contemplated upon entering
into the transaction, and may pose significant integration challenges or disrupt our management or business, which could adversely affect
our operations, solvency and financial results. For example, these transactions may entail numerous operational and financial risks, including:
Our growth could be adversely affected if
we are not able to pursue our acquisition strategy, to successfully integrate acquired businesses or to achieve the anticipated benefit
from acquired companies.
We
cannot guarantee that we will be able to execute acquisitions on commercially acceptable terms. Furthermore, the failure to successfully
integrate an acquired business, including implementing financial controls and measures, successfully managing any minority stockholders
or achieving our strategic objectives, could significantly impact our financial results. Financial results most likely to be negatively
affected include revenue, gross margin, salaries and benefits, general and administrative expenses, depreciation and amortization, interest
expense, net income and our debt level.
Furthermore,
we may not be able to realize the anticipated benefits from acquired companies. Achieving those benefits depends on the timely, efficient
and successful execution of a number of post-acquisition events. Factors that could affect our ability to achieve these benefits include
the integration risks described above as well as the failure of acquired businesses to perform in accordance with our expectations; the
failure to achieve anticipated synergies between our business units and the business units of acquired businesses; the loss of customers
of acquired businesses; or the loss of key managers of acquired businesses.
If
acquired businesses do not operate as we anticipate, it could materially impact our business, financial condition and results of operations.
In addition, acquired businesses may operate in new markets in which we have little or no experience. Our failure to realize the benefits
expected from our acquisitions could result in a reduction in the price of our common stock as well as in increased costs, decreases in
the amount of expected revenues and diversion of management’s time and energy and could materially and adversely impact our business,
financial condition or results of operations.
Allied is subject to risks associated with
operating in a rapidly developing industry and a relatively new market.
Many elements of Allied’s
business are unique, evolving and relatively unproven. Its business and prospects depend on the continuing development of live streaming
of competitive esports gaming. The market for esports gaming competition is relatively new and rapidly developing and is subject to significant
challenges. Allied’s business relies upon its ability to grow and garner an active gamer community, and successfully monetize this
community through tournament fees, live event ticket sales, and advertising and sponsorships. In addition, Allied’s continued growth
depends, in part, on its ability to respond to constant changes in the esports gaming industry, including technological evolution, shifts
in gamer trends and demands, introductions of new games, game publisher intellectual property right practices, and industry standards
and practices. While change in this industry may be inevitable, and Allied will try to adapt its business model as needed to accommodate
change and remain on the forefront of its competitors, Allied may be unsuccessful in doing so and does not provide any guarantees or assurances
of success as the industry continues to evolve.
Allied may not be able to generate sufficient
revenue to achieve and sustain profitability.
Allied expects its operating
expenses to increase significantly as it continues to expand its marketing efforts and operations in existing and new geographies and
vertical markets, including its online esports tournament and gaming subscription platform and experiential entertainment. In addition,
Allied expects to continue to incur significant legal, accounting and other expenses related to being a public company. If its revenue
declines or fails to grow at a rate faster than these increases in operating expenses, it will not be able to achieve profitability in
future periods. As a result, Allied may generate losses. Allied cannot assure you that it will achieve profitability.
Allied generates a portion of its revenues
from advertising and sponsorship. If it fails to attract more advertisers and sponsors to its live events, tournaments or content, or
if advertisers or sponsors are less willing to advertise with or sponsor Allied, its revenues may be adversely affected.
Allied generates revenue
from advertising and sponsorship, and it expects to further develop and expand its focus on these revenues in the future. These revenues
partly depend on the advertisers’ willingness to advertise in the esports gaming industry. If the esports gaming advertising and
sponsorship market does not continue to grow, or if Allied is unable to capture and retain a sufficient share of that market, Allied’s
ability to achieve profitability may be materially and adversely affected. Furthermore, with unfavorable economic external factors, sponsors
and advertisers may not have enough budget allocations for spending in sponsorship and advertising in esports, which would also lead to
an adverse impact on Allied’s revenue stream.
Allied’s business model may not remain
effective and it cannot guarantee that its future monetization strategies will be successfully implemented or generate sustainable revenues
and profit.
Allied generates
revenues from advertising and sponsorship of its live events, its content, the sale of merchandising, in-game advertisement, and the
operation of its esports arenas. Allied has generated, and expects to continue to generate, a substantial portion of revenues using
this revenue model in the near term. Although Allied believes that this model will enable the Company to increase its revenue and
grow its business operation, there is no guarantee that such growth will occur, and the demand for its offerings may change,
decrease substantially or dissipate, or it may fail to anticipate and serve esports gamer demands effectively. Public health crises,
such as a global pandemic, may cause the demand for our in-person events to reduce and shift demand to online gaming. Allied
may determine to enter into new opportunities to expand its business, including online gaming platforms, which may or may not be
successful. Any such expansions involve additional risks and costs that could materially and adversely affect its business.
Even if Allied is able to license its brand
to third party esports operators, there is a risk that those operators could damage its brand by operating esports arenas that are not
at Allied’s standards of operation.
As Allied licenses the Allied
brand to third party esports arena operators around the world, it will depend on those operators to run those arenas at a quality level
similar to Allied’s owned and operated arenas. Allied’s strategy depends on customers associating the third party esports
arenas as part of Allied’s network of affiliated arenas, which it believes will expand its brand recognition and increase customers,
revenue, and growth. If Allied’s affiliate arenas are poorly operated, or if those operators fail to use Allied’s name and
branding in a manner consistent with Allied’s corporate messaging and branding, or if there are safety issues or other negative
occurrences at affiliate arenas, Allied’s name and brand could be significantly damaged, which would make its expansion difficult
and materially adversely affect its results of operations and financial condition.
Allied’s long-term growth strategy
includes deploying additional mobile arenas in the U.S. and Europe to host its tournaments and events and it must operate them profitably.
A key element of Allied’s
long-term growth strategy is to extend its brand by increasing and adding to its portfolio of mobile arenas in the U.S. and Europe,
as we believe doing so will provide attractive returns on investment. Adding these mobile arenas will depend upon a number of factors,
many of which are beyond Allied’s control, including but not limited to our ability, or the ability of our licensees, to:
The nature of hosting esports related or
live events exposes Allied to negative publicity or customer complaints, including in relation to, among other things, accidents, injuries
or thefts at the arenas, and health and safety concerns.
Allied’s business of
hosting esports events inherently exposes it to negative publicity or customer complaints as a result of accidents, injuries or, in extreme
cases, deaths arising from incidents occurring at our arenas, including health, safety or security issues, and quality and service standards.
Even isolated or sporadic incidents or accidents may have a negative impact on Allied’s brand image and reputation, the arenas’
popularity with gamers and spectators, or the ability to host esports events at all.
Allied’s marketing and advertising
efforts may fail to resonate with gamers.
Allied’s live events,
tournaments and competitions are marketed through a diverse spectrum of advertising and promotional programs such as online and mobile
advertising, marketing through websites, event sponsorship and direct communications with the esports gaming community including via email,
blogs and other electronic means. An increasing portion of Allied’s marketing activity is taking place on social media platforms
that are either outside, or not totally within, its direct control. Changes to gamer preferences, marketing regulations, privacy and data
protection laws, technology changes or service disruptions may negatively impact its ability to reach target gamers. Allied’s ability
to market its tournaments and competitions is dependent in part upon the success of these programs.
The esports gaming and entertainment industry
is competitive, and gamers may prefer competitors’ arenas, leagues, competitions tournaments or live events over those offered by
Allied.
The esports gaming and
entertainment industry is competitive. Competitors range from established leagues and championships owned directly, as well as
leagues franchised by well-known and capitalized game publishers and developers, interactive entertainment companies,
diversified media companies and emerging start-ups. New competitors will likely continue to emerge. Many of these competitors may
have greater financial resources than Allied. If Allied’s competitors develop and launch competing arenas, leagues,
tournaments or competitions, Allied’s revenue and margins could decline.
Allied may not provide events or tournaments
with games or titles for which the esports gaming community is interested.
Allied must attract and retain
the popular esports gaming titles in order to maintain and increase the popularity of its live events, leagues, tournaments and competitions.
Allied must identify and license popular games that resonate with the esports gamer community on an ongoing basis. Allied cannot assure
you that it can attract and license popular esports games from their publishers, and failure to do so would have a material and adverse
impact on Allied’s results of operations and financial conditions.
If Allied fails to keep its existing gamers
engaged, acquire new gamers and expand interest in its live events, leagues, tournaments and competitions, its business, its ability to
achieve profitability, and its prospects may be adversely affected.
Allied’s success depends
on its ability to maintain and grow the number of gamers attending its live events, tournaments and competitions, and to keep its gamers
and attendees highly engaged. In order to attract, retain and engage gamers and remain competitive, Allied must continue to develop and
expand its live events, leagues, produce engaging tournaments and competitions, and implement new content formats, technologies and strategies
to improve its product offerings. There is no assurance it will be able to do so.
A decline in the number of gamers may adversely
affect the engagement level of gamers with Allied’s tournament and entertainment platform under development may reduce our revenue
opportunities and have a material and adverse effect on our business, financial condition and results of operations.
It is vital to Allied’s
operations that its planned online esports tournament and gaming subscriptions platform be responsive to evolving gamer preferences and
offer first-tier esports game content and other services that attracts gamers. Allied must also keep providing gamers new features
and functions to enable superior content viewing and interaction, or the number of gamers utilizing the platform will likely decline.
Any decline in the number of gamers will likely have a material and adverse effect on our operations.
There is no guarantee that Allied will be
able to complete its planned online esports tournament and gaming subscription platform, or that such platform once completed will be
or remain popular.
Allied cannot assure you
that the online esports tournament and gaming subscription platform it intends to develop will be completed in a timely manner or, if
completed, become popular with gamers to offset the costs incurred to operate and expand it. This will require substantial costs and expenses.
If such increased costs and expenses do not effectively translate into improved gamer engagement, Allied’s results of operations
may be materially and adversely affected.
If Allied fails to maintain and enhance
its brands, its business, results of operations and prospects may be materially and adversely affected.
Allied believes that maintaining
and enhancing its brands is important for its business to succeed by increasing the number of gamers and engagement by the esports community.
Since Allied operates in a highly competitive market, brand maintenance and enhancement directly affect its ability to maintain and enhance
its market position. As Allied expands, it may conduct various marketing and brand promotion activities using various methods to continue
promoting its brands, but it cannot assure you that these activities will be successful. In addition, negative publicity, regardless of
its veracity, could harm Allied’s brands and reputation, which may materially and adversely affect Allied’s business, results
of operations and prospects.
If Allied fails to anticipate and successfully
implement new esports technologies or adopt new business strategies, technologies, or methods, its business may suffer.
Rapid technology changes
in the esports gaming market requires Allied to anticipate, sometimes years in advance, which technologies it must develop, implement
and take advantage of in order to be and remain competitive in the esports gaming market. Allied has invested, and in the future may invest,
in new business strategies including its to-be-developed online esports tournament and entertainment subscription platform, technologies,
products, or games to engage a growing number of gamers and deliver the best gaming experiences possible. These endeavors involve significant
risks and uncertainties, and no assurance can be given that the technology it adopts and the features it pursues will be successful. If
Allied does not successfully implement these new technologies, its reputation may be materially adversely affected and its financial condition
and operating results may be impacted.
Allied uses third-party services in connection
with its business, and any disruption to these services could result in a disruption to its business, negative publicity and a slowdown
in the growth of its users, materially and adversely affecting its business, financial condition and results of operations.
Allied’s business depends
on services provided by, and relationships with, various third parties, including cloud hosting, server operators, broadband providers,
and computing peripheral suppliers, among others. The failure of any of these parties to perform in compliance with our agreements may
negatively impact Allied’s business.
Additionally, if such third
parties increase their prices, fail to provide their services effectively, terminate their service or agreements or discontinue their
relationships with Allied, Allied could suffer service interruptions, reduced revenues, or increased costs, any of which may have a material
adverse effect on its business, financial condition, and results of operations.
Allied may not be able to procure the necessary
permits and licenses to operate its arenas.
Allied must obtain certain
permits and licenses, including liquor licenses, to operate its arenas. Often these processes can be expensive and time consuming. There
is no guarantee that Allied will be able to obtain such permits and licenses on a timely or cost-effective basis. Any delays could
jeopardize the ability of Allied to operate the arenas and host events. As a result, Allied’s business could suffer.
Rules and regulations governing sweepstakes,
promotions and giveaways vary by state and country and these rules and regulations could restrict or eliminate Allied’s ability
to generate revenues on its esports gaming platform it intends to develop, which could materially and adversely impact the viability of
this business.
As part of its esports gaming
platform to be developed, Allied intends to offer subscribers the chance to win cash and prizes when playing esports games and tournaments
on the platform. Awarding cash and prizes would require compliance with the laws or regulations in various states or countries over sweepstakes,
promotions and giveaways, which are complex and constantly changing. Any negative finding of law regarding the characterization of the
type of online activity carried out on the esports gaming platform could limit or prevent Allied’s ability to obtain subscribers
in those jurisdictions, which in turn could significantly impact Allied’s ability to generate revenue. The ability or willingness
to work with Allied by payment processors and other service providers necessary to conduct the esports gaming platform business also may
be limited due to such changes in laws or any perceived negative consequences of engaging in the business of sweepstakes, promotions and
giveaways that will be utilized by the esports gaming platform.
Negotiations with unionized employees could
delay opening or operating Allied’s arenas.
Management's Discussion & Analysis (MD&A)
New heading “Change in fair value of digital assets”
Removed heading “Other income, net”
Removed heading “Realized gain on investment in money market fund”
Removed heading “Unrealized loss on investment in marketable securities”
Removed heading “Loss on foreign currency transactions, net”
Removed heading “Capital Expenditures”
Removed heading “Stock Repurchase Program”
Largest changes
“General and administrative expenses increased by approximately $17.7 million to approximately $31.1 million for the year ended December 31, 2025, from approximately $13.3 million for the year ended December 31, 2024. …”see in full comparison
Full comparison: every changed paragraph (45)
AlliedAll GamingIn andFutureTech EntertainmentAlliance, Inc., along with its subsidiaries (“AGAEAIFA”
or the “Company”) (formerly known as “Allied Gaming & Entertainment Inc.”) is a global experiential entertainment company focused on providing a growing audience of gamers with unique
experiences through renowned assets, products, and services. Under the Allied Esports International subsidiary (“AEI”) we
operate global competitive esports properties designed to connect players and fans via a network of connected arenas and creation of original
esports content. Esports Arena Las Vegas, LLC subsidiary, operates a flagship gaming arena located at the Luxor Hotel in Las Vegas, Nevada.
Meanwhile, Allied Mobile Entertainment subsidiary (“AME”), is dedicated to exploring opportunities in the massive and growing
mobile games markets. AME’s ownership of a 40% equity interest in Beijing Lianzhong Zhihe Technology Co. Ltd (“Z-Tech”),
a prominent mobile games developer and operator, is engaged in the development and distribution of casual mobile games in Mainland China,
solidifies our presence in this lucrative sector. Moreover, our subsidiary Allied Experiential Entertainment (“AEE”), focuses
on orchestrating live entertainment events and offers management and consultation service to experiential entertainment venue operation.
The Company offers a variety of esports and gaming-related content, including world class tournaments, live and virtual entertainment
and gaming events, and original programming to continuously nurture vibrant communities primarily comprising of Gen Y, Z, and Alpha consumers.
Our operations consist of
our esports gaming operations, casual mobile games and live entertainment events organizing. Our esports gaming operations take place
at global competitive esports properties designed to connect players and fans via a network of connected arenas. Through our subsidiaries,
we offer esports fans state-of-the-art facilities to compete against other players in esports competitions, host live events with
esports superstars that potentially stream to millions of viewers worldwide,worldwide and produce and distribute esports content at our on-site production
facilities and studios. At our flagship arena in Las Vegas, Nevada, we provide an attractive facility for hosting a diverse range of events,
including corporate events, tournaments, game launches, and brand activation. Furthermore, we boast a mobile esports arena, an 18-wheel
semi-trailer, which seamlessly transforms into a top-tier esports arena and competition stage or a dynamic live show arena complete with
full content production capabilities and an interactive talent studio.
Results of Operations for the Year Ended December 31, 20242025 Compared
to the Year Ended December 31, 20232024:
In-person experience revenue
was $4.7$4.9 million and $5.0$4.7 million for the years ended December 31, 20242025 and 2023.2024. The increase in-person experience revenues consisted of a $0.2
$0.3 million decreaseincrease in event revenue,revenue aand $0.1 million decrease in ticket and gaming revenue, and a $0.1 million decrease in merchandising
revenue. The decreasesincrease werein offsetevent byrevenue anis increaseprimarily attributable to the number of $0.1events millionheld during 2025 versus the quantity of such events in sponsorshipthe revenueprior related to Meta truck sponsorships.year.
Multiplatform content revenues
decreased by approximately $2.0 million, or 100% to approximately $0.0 million for the year ended December 31, 2024 from approximately
$2.0 million for the year ended December 31, 2023. The decrease in multiplatform revenues is the result of revenue generated from Season
2 of Elevated, a live streaming event which had 10 episodes in 2023 and did not occur in 2024.
Casual mobile gaming revenue was $3.0 million and $4.4 million for the year ended December
31, 2024 and $0.7 for the yearyears ended December 31, 2023,2025 and 2024, respectively. The increasedecrease in casual mobile games revenue was primarily due to the recognition
of twelve monthscontraction of revenuethe inonline 2024card game market as opposedwell toas onlyincreasing twocompetition monthsfrom innew 2023,mobile whichgame were earned subsequent to the business combination with
Z-Tech on October 31, 2023.developers.
In-person costs (exclusive
of depreciation and amortization) decreasedincreased by approximately $0.2$0.3 million, or 7%,12%, to approximately $2.8 million for the year ended December 31, 2025 from approximately $2.5 million for the year ended December
31, 2024 from approximately $2.7 million for the year ended December 31, 2023.2024. The decreaseincrease is the result of the decrease in costs associated
with third party events held at the arena held during the year ended 20242025 compared to 2023.2024.
Multiplatform content costs
(exclusive of depreciation and amortization) decreased by approximately $1.5 million, or 100%, to approximately $0.0 million for the year
ended December 31, 2024 from approximately $1.5 million for the year ended December 31, 2023. The decrease in multiplatform costs corresponds
to the production costs for 10 episodes of Season Two of Elevated which were streamed in 2023 but did not occur in 2024.
Casual mobile gaming costs
(exclusive of depreciation and amortization) were $2.8 million for the year ended December 31, 2025 and $3.9 million for the year ended December 31, 20242024, respectively, resulting from a decrease in user incentive, user acquisition and $0.6 million for the year ended
December 31, 2023, respectively. Casual mobile gamingother costs anddirectly revenues began in connectionassociated with the businessdecline combination with Z-Tech
on October 31, 2023, making 2024 the first full year of casual mobile gaming costs andin revenues.
Research and development expenses were $866$673 thousand and $163$865 thousand
for the years ended December 31, 20242025 and 2023,2024, respectively. Research and development expenses consist principally of costs related to
the development of new casual mobile games forby our BLT and Z-Tech which was acquired on October 31, 2023.subsidiaries.
General and administrative expenses increased by approximately $17.7 million to approximately $31.1 million for the year ended December 31, 2025, from approximately $13.3 million for the year ended December 31, 2024. The increase in general and administrative expenses resulted primarily from an $11.1 million increase in legal and professional fees incurred in connection with complaints filed by a dissident stockholder, a lawsuit filed against the stockholder for violations of Section 13 of the Securities Exchange Act of 1934, and a proxy contest between the Company and such stockholder, a $2.0 million payment under a strategic cooperation agreement, which represents a significant first step in the Company’s planned development into a leading global fiber optic communication, computing power, and AI-enabled services provider, a $2.6 million CECL allowance on the Company’s loans receivable, a $0.5 million payment to acquire access to an educational license through which the Company will launch and monetize a variety of new educational initiatives and technologies, a $0.7 million increase in payroll and travel costs, a $1.1 million increase in consulting, audit and tax fees, as well as a $0.2 million increase in directors’ and officers’ insurance costs. These increases were slightly offset by a $0.5 million decrease in stock-based compensation due to restricted share awards granted on February 22, 2024, in which a portion immediately vested.
Selling and marketing expenses
increased by approximately $60 thousand, or 26%, to approximately $287 thousand for the year ended December 31, 2024 from approximately
$227 thousand for the year ended December 31, 2023.
General and administrative
expenses increased by approximately $5.8 million, or 76%, to approximately $13.4 million for the year ended December 31, 2024 from approximately
$7.6 million for the year ended December 31, 2023. The increase in general and administrative expenses resulted from (a) a $1.1 million
increase in payroll and payroll related costs due to an Employee Retention Credit (“ERC”) received and recorded as a reduction
of expenses during the year ended December 31, 2023, (b) a $3.9 million increase professional and legal fees relating to shareholder complaints
filed in 2024, and (c) a $1.0 million increase in stock-based compensation related to restricted share awards granted on February 22,
2024. These increases were slightly offset by a $0.2 million decrease in insurance costs related to a D&O insurance policy that was
renewed at a lower cost in August 2023.
Depreciation and amortization increased by approximately $85 thousand,
or 6%, to approximately $1.6 million for the year ended December 31, 2024, from approximately $1.5 million for the year ended December
31, 2023. The increase was primarily due to the amortization of intangibles that were recorded as part of the business combination with
Z-Tech on October 31, 2023.
ImpairmentImpairments of goodwill was
were approximately $0.7 and $9.6 million for the yearyears ended December 31, 2025 and 2024, compared to $0.0 million for the year ended December 31, 2023.respectively. The impairment
impairments resulted from management’s determination that the fair value of one of its reporting units was less than its carrying amount.amount at the end of each year.
Impairment
Impairments of softwarelong-lived licenseassets waswere approximately $7.2 and $0.4 million for the yearyears ended December 31, 2025 and 2024, compared to $0.0 million for the year ended
December 31, 2023.respectively. The impairmentimpairments resulted from management’s determination that the fair value of itsthese softwareassets license waswere less
than itstheir carrying amount.amounts.
Other income, net
We recognized other expense, net, of approximately $6 thousand during
the year ended December 31, 2024, compared to $47 thousand of other income, net, recorded for the year ended December 31, 2023, a decrease
of $41 thousand.
WeIn 2024, we recognized a loss in connection
with a Settlement and Release Agreement dated September 16, 2024, with Brookfield Property Partners (“Brookfield”), under
which $3.0 million was released and paid to Brookfield from an escrow account established in January 2020 (see Note 14 – Commitments
and Contingencies – Investment Agreement). The entire escrow account of $5.0 million was included in restricted cash on the
consolidated balance sheets from that date through the date of the Settlement and Release Agreement.
Change in fair value of digital assets
The decrease in the fair value of digital assets was approximately $78 thousand and $0 for the years ended December 31, 2025 and 2024, respectively. We adopted ASU 2023-08 on January 1, 2025, which requires entities to measure crypto assets at fair value. The change in fair value represents fluctuations in the fair value of Ethereum and Bitcoin from the date of adoption or the date of purchase if made during year ended December 31, 2025.
Realized gain on investment in money market fund
We realized a gain on
investment in money market fund of $0.2 million for the year ended December 31, 2024, compared to $0.0 million for the year ended December 31,
2023. This increase is due to the change in fair value of the money market funds between the purchase date and December 31, 2024.
There were no investments in money market funds for the year ended December 31, 2023.
Unrealized loss on investment in marketable
securities
The unrealized loss on investments
in marketable securities for the years ended December 31, 2024 and 2023 were $0.5 million and $0.0, respectively. The increase in loss
is due to the change in fair value of the marketable securities that were purchased during the year ended December 31, 2024. There were
no investments in marketable securities for the year ended December 31, 2023.
Loss
on foreign currency transactions, net
The
loss on foreign currency transactions was approximately $0.1 million for the year ended December 31, 2024 compared to $0 for the year
ended December 31, 2023. The increase is a result of changes in the exchange rate of the Japanese Yen to United States Dollar between
the dates certain loans payable were borrowed, the dates certain loans receivable were issued, and the dates certain equity linked notes,
and foreign securities were purchased in 2024.
Interest incomeincome, net, was approximately
$4.2 million and $3.7 million for the twelve monthsyears ended December 31, 2025 and 2024 comparedrespectively. to approximately $3.0 million for the year ended December 31, 2023,
representing an increase of interestInterest income of approximately $0.7 million, or 24%. The increase is a result of the interest earned on
certificates offixed depositterm purchased at the end of 2023, equitydeposits and FXequity, bond, and ETF linked notesnotes, purchasedas inwell 2024, andas interest earned on loans issuedreceivable during
the year ended December 31, 2024.periods.
The following table summarizes
our total current assets, current liabilities and working capital at December 31, 20242025 and December 31, 2023, respectively.2024:
Our primary sources of liquidity
and capital resources have been cash and short-term investments on the balance sheetsheet, andincluding the funds received through the sale of WPT.World Poker Tour.
As of December 31, 2025, we had cash and cash equivalents of approximately $11.8 million (not including $37.7 million of short-term investments and $1.3 million of marketable securities) and working capital of approximately $27.2 million.
As of December 31, 2024, we
had cash and cash equivalents of approximately $59.2 million (not including $8.8 million of short-term investments and $3.5 million of
marketable securities) and working capital of approximately $64.3 million. For the years ended December 31, 2024 and 2023, we incurred
net losses of approximately $22.6 million and $3.6 million, respectively, and had net cash used in operations of approximately $9.8 million
and $8.1 million, respectively. Cash requirements for our current liabilities include approximately $25.8$33.1 million for loans payable, approximately
$2.5 $14.5 million in the aggregate for accounts payable and accrued expenses, and approximately $1.6$1.7 million for the current portion of an operating
lease liability. Cash requirements for non-current liabilities include approximately $4.0$2.4 million for the non-current portion of an operating
lease liability. The Company intends to meet these cash requirements from its current cashcash, short-term investments, and cashmarketable equivalentssecurities balance.balances.
The table below summarizes
cash flows from operations for the years ended December 31, 20242025 and 2023, respectively.2024:
Net cash used in operating
activities primarily represents the results of operations exclusive of non-cash expenses plus the impact of changes in operating assets
and liabilities.
Net cash used in operating activities for the years ended December
31, 2025 and 2024 and 2023 werewas approximately $9.8 million and $8.1$9.8 million, respectively, representing ana increasedecreased usage of approximatelycash $1.7of million.
$17 thousand. During the years ended December 31, 20242025 and 2023,2024, the net cash used in operating activities was primarily attributable to the net loss
of approximately $22.6$34.6 million and $3.6$22.6 million, respectively, adjusted for $12.7approximately $14.5 million and $2.6$12.7 million, respectively, of net non-cash
expenses, and approximately ($0.1)$10.3 million and $7.2$0.1 million, respectively, of cash usedgenerated to fundby changes in the levels of operating assets
and liabilities.
Net Cash (Used in) Provided Byby Investing Activities
Net cash used in investing activities for the year ended December 31, 2025 was approximately $38.4 million, which consisted of $232.5 million used for the purchase of short-term investments, $6.1 million used for loans receivable, net, $1.9 million used for the purchase of land use rights, and $3.1 million used for an investment in unconsolidated affiliate, partially offset by $134.3 million in proceeds from the maturing of short-term investments, $68.1 million from proceeds from early withdrawal of short-term investments, and $3.0 million from proceeds from the sale of marketable securities.
Net cash provided by
investing activities for the year ended December 31, 2024 was approximately $23.8 million, which consisted principally of approximately $127.7
million fromin proceeds from the salematuring of short-term investments, approximately $1.3 million from proceeds from the repayment of a
short-term loan receivable, and approximately $0.8 million of proceeds from the redemption of marketable securities. This waspartially offset
by approximately $79.6 million used for purchasesthe purchase of short-term investments, approximately $19.0 million for loans receivable,
approximately $5.0 million for paymentsthe forpurchase investments inof marketable securities, approximately $2.2 million for athe purchase of land deposit,use rights and
approximately $0.1$19.1 million for purchasesthe issuance of intangibleshort-term assets and property and equipment.loans.
Net cash provided by investing activities for the year ended December
31, 2023 was approximately $6.1 million, which consisted of $80.0 million from proceeds from the sale of short-term investments, and approximately
$0.1 million from proceeds from the sale of equipment. This was offset by $66.5 million for purchases of short-term investments, approximately
$6.4 million for the acquisition of Z-Tech, approximately $0.7 million for purchases of intangible assets, and approximately $0.4 million
for purchases of property and equipment.
Net cash provided by financing activities for the year ended December 31, 2025 was approximately $0.8 million, which consisted of approximately $50.0 million from the proceeds of short-term loans, which was partially offset by approximately $42.5 million for repayments of short-term loans, and $6.6 million returned upon the cancellation of a share purchase agreement.
Net cash provided by financing
activities during the year ended December 31, 2023 was approximately $7.1 million, which consisted of approximately $9.2 million from
proceeds from short-term loans, partially offset by approximately $2.1 million for repurchases of common stock.
Capital Expenditures
As of December 31, 2024,
the Company had no material commitments for capital expenditures.
Stock Repurchase Program
On November 11, 2022, our
Board of Directors (the “Board”) authorized a stock repurchase program under which we are authorized to repurchase up to $10.0
million of our outstanding shares of common stock. The manner, timing and amount of any purchase will be based on an evaluation of market
conditions, stock price and other factors. Repurchases under the program will be made in open market transactions in compliance with the
SEC Rule 10b-18 and federal securities laws. The stock repurchase program does not obligate the Company to acquire any particular amount
of common stock, and it may be extended, suspended or discontinued at any time at management’s discretion. The stock repurchase
will be funded using the Company’s working capital. The total number of shares purchased by the Company during the years ended December
31, 2024 and 2023 was 514 and 1,698,038, respectively. The average price per share for the shares purchased during the years ended December
31 2024 and 2023 was $1.23 per share. The dollar value of the shares available to be purchased under the program is $7,305,926 as of December
31, 2024.
What changed in the latest 10-Q
Risk Factors
In addition to the other information set forth in this report, you should carefully consider the risk factors disclosed in Part I, Item 1A, “Risk Factors,” of the Company’s Annual Report on Form 10-K for the year ended December 31, 2025, as supplemented by Part II, Item 1A, “Risk Factors,” of the Company’s Quarterly Report on Form 10-Q for the quarter ended March 31, 2026, and the Company’s other filings with the Securities and Exchange Commission. Except as otherwise disclosed in this report, there have been no material changes to those risk factors.
Removed heading “We have received a Nasdaq Staff determination to delist our common stock and there can be no assurance that our common stock will continue to be listed on Nasdaq. Our continued eligibility for listing on The Nasdaq Capital Market depends upon our compliance with Nasdaq’s continued listing standards.”
Removed heading “Our recently completed 1-for-6 reverse stock split may not enable us to regain or maintain compliance with Nasdaq listing requirements and may adversely affect the market price and liquidity of our common stock.”
Largest changes
“We have received a Nasdaq Staff determination to delist our common stock and there can be no assurance that our common stock will continue to be listed on Nasdaq. Our continued eligibility for listing on The Nasdaq Capital Market depends upon our compliance with Nasdaq’s continued listing standards.”see in full comparison
“If the Company’s common stock is delisted from Nasdaq, the Company and its stockholders could face significant adverse consequences, including reduced liquidity and marketability of the Company’s common stock, increased volatility in the trading price of the Company’s common stock, reduced analyst coverage, diminished access to the capital markets, increased difficulty obtaining financing, reduced attractiveness to strategic investors and business partners, and a potential determination that the Company’s common stock constitutes a “penny stock.” Any such delisting could materially and …”see in full comparison
“Our recently completed 1-for-6 reverse stock split may not enable us to regain or maintain compliance with Nasdaq listing requirements and may adversely affect the market price and liquidity of our common stock.”see in full comparison
“Subsequently, on May 19, 2026, the Company received an additional notice from Nasdaq stating that the Company’s failure to timely file its Quarterly Report on Form 10-Q for the quarter ended March 31, 2026 constituted an additional basis for delisting under Nasdaq Listing Rule 5250(c)(1). …”see in full comparison
“Although the Company believes that the reverse stock split may assist in its efforts to regain compliance with Nasdaq listing requirements, the Company may be required to undertake additional actions to regain or maintain compliance with Nasdaq’s continued listing standards. …”see in full comparison
“On May 6, 2026, the Company received a notice from the Listing Qualifications Department of The Nasdaq Stock Market notifying the Company that Nasdaq had determined to delist the Company’s common stock. The Staff determination was based on the Company’s failure to regain compliance with Nasdaq Listing Rule 5550(a)(2), which requires a minimum bid price of $1.00 per share, during the applicable compliance period, as well as the Company’s failure to timely file its Annual Report on Form 10-K for the fiscal year ended December 31, 2025.”see in full comparison
Full comparison: every changed paragraph (13)
In addition to the other information set forth in this report, you should carefully consider the risk factors disclosed in Part I, Item 1A, “Risk Factors,” of the Company’s Annual Report on Form 10-K for the year ended December 31, 2025, as supplemented by Part II, Item 1A, “Risk Factors,” of the Company’s Quarterly Report on Form 10-Q for the quarter ended March 31, 2026, and the Company’s other filings with the Securities and Exchange Commission. Except as otherwise disclosed in this report, there have been no material changes to those risk factors.
In
addition to the other information set forth in this report, you should carefully consider the factors discussed in the “Risk Factors”
in the Company’s Form 10-K for the year ended December 31, 2025 and our other public filings, which could materially affect
our business, financial condition or future results. Except as listed below, there have been no material changes from risk factors previously
disclosed in “Risk Factors” in our Annual Report on Form 10-K for the year ended December 31, 2025, filed with the SEC on
May 22, 2026.
We
have received a Nasdaq Staff determination to delist our common stock and there can be no assurance that our common stock will continue
to be listed on Nasdaq. Our continued eligibility for listing on The Nasdaq Capital Market depends upon our compliance with Nasdaq’s
continued listing standards.
On
May 6, 2026, the Company received a notice from the Listing Qualifications Department of The Nasdaq Stock Market notifying the Company
that Nasdaq had determined to delist the Company’s common stock. The Staff determination was based on the Company’s failure
to regain compliance with Nasdaq Listing Rule 5550(a)(2), which requires a minimum bid price of $1.00 per share, during the applicable
compliance period, as well as the Company’s failure to timely file its Annual Report on Form 10-K for the fiscal year ended December
31, 2025.
Subsequently,
on May 19, 2026, the Company received an additional notice from Nasdaq stating that the Company’s failure to timely file its Quarterly
Report on Form 10-Q for the quarter ended March 31, 2026 constituted an additional basis for delisting under Nasdaq Listing Rule 5250(c)(1).
Although the Company subsequently filed its Annual Report on Form 10-K for the fiscal year ended December 31, 2025, and is filing the
Quarterly Report on Form 10-Q for the quarter ended March 31, 2026, the Company remains subject to Nasdaq’s review process and
continues to work to regain compliance with the minimum bid price requirement The
Company timely requested a hearing before a Nasdaq Hearings Panel. While the hearing request may stay any immediate suspension or delisting
action pending the Panel’s decision, there can be no assurance that the Panel will grant the Company’s request for continued
listing, permit additional time to regain compliance, or determine that the Company has adequately demonstrated its ability to satisfy
Nasdaq’s continued listing standards.
The
Company has implemented, or is in the process of implementing, various corrective measures intended to regain compliance, including the
filing of its Annual Report on Form 10-K, for the fiscal year ended December 31, 2025, the filing of its Quarterly Report on Form 10-Q
for the quarter ended March 31, 2026, the approval and implementation of a 1-for-6 reverse stock split, and other corporate actions.
However, there can be no assurance that such efforts will be successful or that the Company will regain compliance within any period
permitted by Nasdaq.
If
the Company’s common stock is delisted from Nasdaq, the Company and its stockholders could face significant adverse consequences,
including reduced liquidity and marketability of the Company’s common stock, increased volatility in the trading price of the Company’s
common stock, reduced analyst coverage, diminished access to the capital markets, increased difficulty obtaining financing, reduced attractiveness
to strategic investors and business partners, and a potential determination that the Company’s common stock constitutes a “penny
stock.” Any such delisting could materially and adversely affect the Company’s business, financial condition, results of
operations, prospects and ability to execute its strategic objectives.
Our recently completed 1-for-6
reverse stock split may not enable us to regain or maintain compliance with Nasdaq listing requirements and may adversely affect the
market price and liquidity of our common stock.
On June 11, 2026, the Company effected a 1-for-6 reverse stock split
of its common stock, which became effective at 5:01 p.m. Eastern Time. Trading of the Company’s common stock on a split-adjusted
basis commenced on June 12, 2026. The reverse stock split was implemented as part of the Company’s efforts to regain compliance
with Nasdaq Listing Rule 5550(a)(2), which requires a minimum bid price of $1.00 per share, and to support the Company’s continued
listing on The Nasdaq Capital Market.
The reverse stock split does not itself result in compliance with Nasdaq’s
minimum bid price requirement. The Company must continue to satisfy Nasdaq’s continued listing standards, including maintaining
a minimum closing bid price of at least $1.00 per share for the period required by Nasdaq. There can be no assurance that the market price
of the Company’s common stock will remain above such threshold following the reverse stock split or that Nasdaq will determine that
the Company has regained compliance with applicable listing standards.
There can be no assurance that the reverse stock split will result
in a sustained increase in the market price of the Company’s common stock, improve investor confidence, increase trading activity,
or otherwise enable the Company to regain or maintain compliance with Nasdaq’s continued listing standards. The market price of
the Company’s common stock may decline following the reverse stock split, and any increase resulting from the reverse stock split
may not be proportional to the reduction in the number of outstanding shares.
In addition, the reverse stock split may reduce the liquidity of the
Company’s common stock, increase share price volatility, discourage certain investors from purchasing or holding the Company’s
common stock, increase transaction costs for stockholders, and adversely affect overall market perception of the Company.
Although the Company believes that the reverse stock split may assist
in its efforts to regain compliance with Nasdaq listing requirements, the Company may be required to undertake additional actions to regain
or maintain compliance with Nasdaq’s continued listing standards. If the reverse stock split does not achieve its intended purpose,
or if the Company is otherwise unable to regain or maintain compliance with Nasdaq listing requirements, the Company may remain subject
to delisting proceedings, which could materially and adversely affect the Company’s business, financial condition, results of operations,
prospects and ability to raise additional capital.
Management's Discussion & Analysis (MD&A)
New heading “Results of Operations for the Six Months Ended June 30, 2026 and 2025”
New heading “Costs and expenses”
New heading “Other (expense) income, net”
New heading “Loss on investment in marketable securities and derivatives”
New heading “(Loss) gain on foreign currency transactions, net”
New heading “Interest income, net”
Removed heading “Gain on investment in money market fund”
Largest changes
“Impairment of goodwill was approximately $0.9 million for the three months ended June 30, 2026, compared to $0.0 million for the three months ended June 30, 2025. The impairment resulted from management’s determination that the fair value of one of its reporting units was less than its carrying amount.”see in full comparison
“Impairment of goodwill was approximately $0.9 million for the six months ended June 30, 2026, compared to $0.0 million for the six months ended June 30, 2025. The impairment resulted from management’s determination that the fair value of one of its reporting units was less than its carrying amount.”see in full comparison
“Results of Operations for the Six Months Ended June 30, 2026 and 2025”see in full comparison
Full comparison: every changed paragraph (60)
The following discussion
and analysis of the results of operations and financial condition of ALL IN FUTURETECH ALLIANCE, INC. (the “Company”) as of
March 31,2026June 30,2026 and for the three and six months ended MarchJune 31,30, 2026 and 2025 should be read in conjunction with our financial statements and the
notes to those financial statements that are included elsewhere in this Quarterly Report on Form 10-Q. This discussion and analysis should
be read in conjunction with the Company’s audited financial statements and related disclosures as of December 31, 2025, which are
included in the Form 10-K (the “Annual Report”) filed with the Securities and Exchange Commission (“SEC”) on May
22, 2026. References in this Management’s Discussion and Analysis of Financial Condition and Results of Operations to “us”,
“we”, “our” and similar terms refer to the Company and its subsidiaries. This Management’s Discussion and
Analysis of Financial Condition and Results of Operations contains statements that are forward-looking. These statements are based on
current expectations and assumptions that are subject to risk, uncertainties and other factors. These statements are often identified
by the use of words such as “may,” “will,” “expect,” “believe,” “anticipate,”
“intend,” “could,” “estimate,” or “continue,” and similar expressions or variations. Actual
results could differ materially because of the factors discussed in “Risk Factors” in our Annual Report, and other factors
that we may not know. Except as otherwise required by applicable law, we disclaim any duty to update any forward-looking statements, all
of which are expressly qualified by the statements above, to reflect events or circumstances after the date of this Quarterly Report on
Form 10-Q.
All In FutureTech Alliance, Inc. (formerly known as Allied Gaming & Entertainment Inc.), together with its subsidiaries (“AIFA” or the “Company”), currently operates an experiential entertainment business and a casual mobile gaming business. The Company’s existing operations and revenue sources continue to be derived primarily from in-person esports and entertainment activities, including events conducted at HyperX Arena Las Vegas and through mobile arena operations, and from casual mobile games that generate advertising and related platform revenue.
During 2026, the Company changed its name to All In FutureTech Alliance, Inc. and began pursuing a strategic transformation toward a future-technology platform built around two principal areas: an AI infrastructure network supported by optical communications and digital infrastructure, and an AI application-services matrix. The Company has announced initiatives involving cross-border fiber-optic networks, submarine-cable capacity, silicon-photonics-enabled computing and data infrastructure, AI education, AI-enabled content and creator-economy applications.
As part of this strategy, the Company has entered into agreements and initiated additional arrangements relating to a proposed controlling investment in HyalRoute Communication Group Limited and has announced planning activities for AI compute and digital-infrastructure projects in Hainan. The Company has also announced proposed integrations involving Aivolution Venture, Co-Intelligence Academy and LittleVault Traffic Holdings Ltd., including AI training, knowledge-content distribution, creator-economy and AI-enabled course initiatives. These transactions and initiatives are at various stages of negotiation, approval, implementation or integration and remain subject to applicable conditions and risks.
Notwithstanding these strategic initiatives, as of June 30, 2026 and through the date of this report, the Company’s existing consolidated operating businesses and principal sources of revenue had not materially changed from its experiential entertainment and casual mobile gaming operations. The announced technology, infrastructure, education and content initiatives have not yet resulted in a material change to the Company’s consolidated revenue sources. The Company intends to continue operating its existing businesses while evaluating and implementing its strategic transformation in a disciplined manner.
ALL
IN FUTURETECH ALLIANCE, INC (formerly known as Allied Gaming and Entertainment Inc.), along with its subsidiaries (“AIFA”
or the “Company”) is a global experiential entertainment company focused on providing a growing audience of gamers with unique
experiences through renowned assets, products, and services. Under the Allied Esports International subsidiary (“AEI”) we
operate global competitive esports properties designed to connect players and fans via a network of connected arenas and creation of
original esports content. Esports Arena Las Vegas, LLC subsidiary, operates a flagship gaming arena located at the Luxor Hotel in Las
Vegas, Nevada. Meanwhile, Allied Mobile Entertainment subsidiary (“AME”), is dedicated to exploring opportunities in the
massive and growing mobile games markets. AME’s ownership of a 40% equity interest in Beijing Lianzhong Zhihe Technology Co. Ltd
(“Z-Tech”), a prominent mobile games developer and operator, is engaged in the development and distribution of casual mobile
games in Mainland China, solidifies our presence in this lucrative sector. Moreover, our subsidiary Allied Experiential Entertainment
(“AEE”), focuses on orchestrating live entertainment events and offers management and consultation service to experiential
entertainment venue operation. The Company offers a variety of esports and gaming-related content, including world class tournaments,
live and virtual entertainment and gaming events, and original programming to continuously nurture vibrant communities primarily comprising
of Gen Y, Z, and Alpha consumers.
Allied’s
in-person experiences include live events hosted at its flagship arena, HyperX Arena Las Vegas, an affiliate arena with one of its global
network of esports arena partners, and its mobile arenas. Allied’s multiplatform content include its partnerships with live streamers,
post-produced episodic content, and short-form repackaged content. Allied’s casual mobile gaming includes contractual relationships
with various advertising service providers for advertisements within the Company’s casual mobile games.
Our
growth depends, in part, on our ability to adapt to technological advancements, shifts in gamer trends and demands, introductions of
new games, evolving intellectual property practices among game publishers, the fusion of gaming and music and industry standards and
practices. While change in this industry may be inevitable, we are committed to flexibly adjusting our business model as necessary to
accommodate such shifts and maintain a leading position among our competitors.
Our
business plan requires significant capital expenditures, and we expect our operating expenses to increase as we continue to expand our
marketing efforts and operations in existing and new geographies as well as new vertical markets (including live influencer events, top
artist events and concerts, experiential entertainment, casual mobile gaming, live streaming platforms and channels, interactive content
monetization, and online esports tournament and gaming subscription platforms), which we believe will provide attractive returns on investment.
Our
operations consist of our esports gaming operations, casual mobile games and live entertainment events organizing. Our esports gaming
operations take place at global competitive esports properties designed to connect players and fans via a network of connected arenas.
Through our subsidiaries, we offer esports fans state-of-the-art facilities to compete against other players in esports competitions,
host live events with esports superstars that potentially stream to millions of viewers worldwide,worldwide and produce and distribute esports
content at our on-site production facilities and studios. At our flagship arena in Las Vegas, Nevada, we provide an attractive facility
for hosting a diverse range of events, including corporate events, tournaments, game launches, and brand activation. Furthermore, we
boast a mobile esports arena, an 18-wheel semi-trailer, which seamlessly transforms into a top-tier esports arena and competition stage
or a dynamic live show arena complete with full content production capabilities and an interactive talent studio.
Results
of Operations for the Three Months Ended MarchJune 31,30, 2026 and 2025
In-person
experience revenues decreased by approximately $0.6$0.3 million to approximately $1.1$0.8 million for the three months ended MarchJune 31,30, 2026 from
approximately $1.7$1.2 million for the three months ended MarchJune 31,30, 2025. The decrease in event revenue is primarily attributable to the
number of events held during 2026 versus the quantity of such events in the prior year.
Casual
mobile gaming revenue was $0.5$0.4 million and $0.6$0.8 million for the three months ended MarchJune 31,30, 2026 and 2025, respectively. The decrease
in casual mobile games revenue was primarily due to contraction of the online card game market as well as increasing competition from
new mobile game developers.
In-person
costs (exclusive of depreciation and amortization) decreased by approximately $0.5$0.2 million, or 62%,million to approximately $0.3 million for
the three months ended March 31, 2026 from approximately $0.9$0.5 million for the three months ended MarchJune 31,30 2026 from approximately $0.6 million for the three months ended June 30, 2025. The decrease is the
result of the costs associated with third party events held at the arena during 2026 compared to 2025 Casual
mobile gaming costs (exclusive of depreciation and amortization) were $0.5 million for the three months ended March 31, 2026 and $0.6
million for the three months ended March 31, 2025, respectively, resulting from a decrease in user incentive, user acquisition and other
costs directly associated with the decline in revenues.2025.
Casual mobile gaming costs (exclusive of depreciation and amortization) were $0.3 million for the three months ended June 30, 2026 and $0.7 million for the three months ended June 30, 2025, respectively, resulting from a decrease in user incentive, user acquisition and other costs directly associated with the decline in revenues.
Research
and development expenses were $208$38 thousand and $181$167 thousand for the three months ended MarchJune 31,30, 2026 and 2025, respectively. Research
and development expenses consist principally of costs related to the development of new casual mobile games for ZTech.Z-Tech.
Selling
and marketing expenses decreased by approximately $29$72 thousand to approximately $11$9 thousand for the three months ended MarchJune 31,30, 2026
from approximately $40$82 thousand for the three months ended MarchJune 31,30, 2025.
General and administrative
expenses decreased by approximately $1.7$2.4 million, or 31%,40%, to approximately $3.8$3.6 million for the three months ended MarchJune 31,30, 2026, from
approximately $5.5$6.0 million for the three months ended MarchJune 31,30, 2025. The decrease in general and administrative expenses resulted primarily
from a $2.5$2.9 million decrease in legal and professional fees principally incurred during 2025 in connection with a complaint filed by a dissident stockholder along with a proxy contest between the Company and such stockholder,
a $0.3 million decrease in decrease in audit, tax and financial reporting fees, a $0.2 million decrease in sharedirectors’ basedand compensation,officers’ insurance costs, as well as a $0.4$0.2 million decrease in salaries and related costs. These decreases
were partially offset by a $0.7$0.6 million CECL allowance on the Company’s loans receivable, and a $0.8$0.2 million expensepayment under a strategic cooperation
agreement, which represented a significant first step in the Company’s planned development into a leading global fiber optic communication,
computing power, and AI-enabled services provider, Depreciation
and amortizationa decreased$0.5 bymillion approximately $133 thousandcharge to approximately $249 thousandoperations for thevarious threeM&A monthsrelated endedconsulting Marchand 31,advisory 2026, from
approximately $382 thousand for the three months ended March 31, 2025.services.
Gain on lease modification was approximately $3.4 million for the three months ended June 30, 2026, compared to $0.0 million for the three months ended June 30, 2025. The gain relates an amendment to one of the Company’s operating lease agreements under which its fixed minimum rental payments were entirely replaced with variable lease payments equal to a specified percentage of gross sales, as defined.
Depreciation and amortization decreased by approximately $176 thousand to approximately $214 thousand for the three months ended June 30, 2026, from approximately $390 thousand for the three months ended June 30, 2025.
Impairment of goodwill was approximately $0.9 million for the three months ended June 30, 2026, compared to $0.0 million for the three months ended June 30, 2025. The impairment resulted from management’s determination that the fair value of one of its reporting units was less than its carrying amount.
Impairment of long-lived assets was approximately $1.4 million for the three months ended June 30, 2026, compared to $0.0 million for the three months ended June 30, 2025. The impairment resulted from management’s determination that the fair value of these assets was less than their carrying amounts.
Gain on investment in money market fund
During
the three months ended March 31, 2025 we recorded a gain on our investment in money market funds of $0.4 million resulting from the change
in the fair value of the funds between the purchase date and March 31, 2025.
The Company recognized a loss
of $1.6$0.6 million on its investments in marketable securities and certain derivative instruments during the three months ended MarchJune 31,
30, 2026, due to the change in the fair value of these investments during the period. During the three months ended MarchJune 31,30, 2025, the Company
recognized a lossgain of $275$0.8 thousandmillion on its investments in marketable securities. There were no investments in derivative instruments during
the three months ended MarchJune 31,30, 2025.
The
gain (loss) on foreign currency transactions was approximately $0.9($0.2) million and ($0.5) million for the three months ended MarchJune 31,30, 2026 comparedand to2025, $0.6 million
for the three months ended March 31, 2025.respectively These gains and losses result from changes in the exchange rate of the Japanese Yen to United States
Dollar between the dates certain loans payable were borrowed, the dates certain loans receivable were issued, and the dates certain equity
linked notes, bond linked notes, ETF linked notes, and foreign securities were purchased and their remeasurements on MarchJune 31,30, 2026 and
2025.
Interest
income, net, was approximately $937$1.2 thousandmillion for the three months ended MarchJune 31,30, 20262026, compared to approximately $864$1.0 thousand of interest
incomemillion for the three months ended MarchJune 31,30, 2025. The increase is a result of the interest earned on fixed term deposits and equity,
bond, and ETF linked notes, as well as interest earned on loans receivable during the periods.
Results of Operations for the Six Months Ended June 30, 2026 and 2025
In-person experience revenues decreased by approximately $0.9 million, or 34%, to approximately $1.9 million for the six months ended June 30, 2026, from approximately $2.8 million for the six months ended June 30, 2025. The decrease in event revenue is primarily attributable to the number of events held during 2026 versus the quantity of such events in the prior year.
Casual mobile gaming revenue was $0.9 million for the six months ended June 30, 2026 and $1.4 million for the six months ended June 30, 2025, respectively. The decrease in casual mobile games revenue was primarily due to the contraction of the online card game market as well as increasing competition from new mobile game developers.
Costs and expenses
In-person costs (exclusive of depreciation and amortization) decreased by approximately $0.7 million, or 47%, to approximately $0.8 million for the six months ended June 30, 2026 from approximately $1.5 million for the six months ended June 30, 2025. The decrease is the result of the costs associated with third party events held at the arena during the six months ended June 30, 2026, compared to the six months ended June 30, 2025.
Casual mobile gaming costs (exclusive of depreciation and amortization) were $0.8 million for the six months ended June 30, 2026 and $1.3 million for the six months ended June 30, 2025, respectively, resulting from a decrease in user incentive, user acquisition and other associated with the decline in revenues.
Research and development expenses were $246 thousand and $348 thousand for the six months ended June 30, 2026 and 2025, respectively. Research and development expenses consist principally of costs related to the development of new casual mobile games for Z-Tech.
Selling and marketing expenses decreased by approximately $101 thousand to approximately $20 thousand for the six months ended June 30, 2026 from approximately $122 thousand for the six months ended June 30, 2025.
General and administrative expenses decreased by approximately $4.1 million, or 36%, to approximately $7.4 million for the six months ended June 30, 2026, from approximately $11.5 million for the six months ended June 30, 2025. The decrease in general and administrative expenses resulted primarily from a $5.1 million decrease in legal and other professional fees principally incurred in connection with a complaint filed by a dissident stockholder along with a proxy contest between the Company and such stockholder, a $0.2 million decrease in share-based compensation, a $0.3 million decrease in audit, tax and financial reporting fees, a $0.6 million decrease increase in salaries and related costs, a $0.1 million decrease in rent expense, as well as a $0.3 million decrease in directors’ and officers’ insurance costs. These decreases were partially offset by a $1.3 million CECL allowance on the Company’s loans receivable, $0.9 million in payments made under a strategic cooperation agreement, which represented a significant first step in the Company’s planned development into a leading global fiber optic communication, computing power, and AI-enabled services provider, and a $0.5 million charge to operations for various M&A related consulting and advisory services.
Gain on lease modification was approximately $3.4 million for the six months ended June 30, 2026, compared to $0.0 million for the six months ended June 30, 2025. The gain relates an amendment to one of the Company’s operating lease agreements under which its fixed minimum rental payments were entirely replaced with variable lease payments equal to a specified percentage of gross sales, as defined.
Depreciation and amortization decreased by approximately $0.3 million to approximately $0.5 million for the six months ended June 30, 2026, from approximately $0.8 million for the six months ended June 30, 2025. The decrease was mainly due to the impairment of certain property and equipment at December 31, 2025.
Impairment of goodwill was approximately $0.9 million for the six months ended June 30, 2026, compared to $0.0 million for the six months ended June 30, 2025. The impairment resulted from management’s determination that the fair value of one of its reporting units was less than its carrying amount.
Impairment of long-lived assets was approximately $1.4 million for the six months ended June 30, 2026, compared to $0.0 million for the six months ended June 30, 2025. The impairment resulted from management’s determination that the fair value of these assets was less than their carrying amounts.
Other (expense) income, net
We recognized other non-operating expense, net of approximately $19 thousand during the six months ended June 30, 2026, compared to $32 thousand of other non-operating expense, net, recorded for the six months ended June 30, 2025, representing a decrease in other expense, net of $13 thousand.
Loss on investment in marketable securities and derivatives
The Company recognized a loss of $2.3 million on its investments in marketable securities and certain derivative instruments during the six months ended June 30, 2026, due to the change in the fair value of these investments during the period. During the six months ended June 30, 2025, the Company recognized a gain of $513 thousand on its investments in marketable securities. There were no investments in derivative instruments during the six months ended June 30, 2025.
(Loss) gain on foreign currency transactions, net
The loss on foreign currency transactions was approximately $1.2 million for the six months ended June 30, 2026, compared to $1.1 million loss for the six months ended June 30, 2025. The increase in loss is a result of changes in the exchange rate of the Japanese Yen to United States Dollar between the dates certain loans payable were borrowed, the dates certain loans receivable were issued, and the dates certain equity linked notes, bond linked notes, ETF linked notes and foreign securities were purchased and the June 30, 2026 and 2025 remeasurement date.
Interest income, net
Interest income, net, was approximately $2.1 million and $1.9 million for the six months ended June 30, 2026 and 2025, respectively. Interest income is a result of the interest earned on fixed term deposits and equity, bond, and ETF linked notes, as well as interest earned on loans receivable during the period.
The
following table summarizes our total current assets, current liabilities and working capital at MarchJune 31,30, 2026 and December 31, 2025,
respectively:
As
of MarchJune 31,30, 2026, we had cash and cash equivalents of approximately $4.3$10.4 million (not including $26.7$18.7 million of short-term investments
and $0.4 million of marketable securities) and working capital of approximately $23.0$21.2 million.
Cash
requirements for our current liabilities include approximately $14.4$14.0 million for loans payable, approximately $14.8$13.6 million in the aggregate
for accounts payable and accrued expenses, which excludes approximately $2.3 million for derivative instruments included in accrued expenses and other current liabilities on the
condensed consolidated balance sheet, and approximately $1.7$0.1 million for the current portion of an operating lease liability. Cash
requirements for non-current liabilities include approximately $2.0$0.1 million for the non-current portion of an operating lease liability.
The Company intends to meet these cash requirements from its current cash, investments and loan receivable balances.
The
table below summarizes cash flows for the threesix months ended MarchJune 31,30, 2026 and 2025:
Net
cash used in operating activities for the threesix months ended MarchJune 31,30, 2026 was approximately $0.7$3.0 million and net cash used in operating
activities for the threesix months ended MarchJune 31,30, 2025 was approximately $2.2$3.1 million, representing a decreased usage of $1.5$0.1 million.
During the threesix months ended MarchJune 31,30, 2026 and 2025, the net cash
used in operating activities, respectively, was primarily attributable to the net loss of approximately $5.2$7.2 million and $4.9$9.7 million,
respectively, adjusted for approximately $3.1$3.0 million and $1.5$2.8 million, respectively, of net non-cash expenses, and approximately $1.4
$1.2 million and $1.2$3.9 million, respectively, of cash usedgenerated to fundby changes in the levels of operating assets and liabilities.
Net Cash Provided By (Used In) Investing Activities
Net cash provided by investing activities for the threesix months ended
March 31,June 30, 2026 was approximately $11.4$20.0 million, which consisted of $54.4$54.3 million in proceeds from the maturingmaturity of short-term investments
andinvestments, $2.2$3.1 million in proceeds from the sale of marketable securities, $57.6 million in proceeds from the early withdrawal of short-term investments, and $0.2 in proceeds from the sale of digital assets, partially offset by $44.3$93.2 million used for the purchase of short-term
investments and $1.0$2.0 million used for the purchase of marketable securities.
Net cash used in investing
activities for the threesix months ended MarchJune 31,30, 2025 was approximately $45.1$34.1 million, which consisted of $64.0$127.5 million used for the purchase
of short-term investments, $2.4$10.6 million used for loans receivable, $2.6$1.7 million used for athe purchase of land deposit,use rights, and $2.5 million used for the
investments, investment in a unconsolidated affiliate, partially offset by $23.8$102.4 million in proceeds from the maturing of short-term investments, $1.3$4.5 million from proceeds from
the repayment of short-term loans, and $1.2 million from proceeds from the sale of marketable securities.
Net
cash used in financing activities during the threesix months ended MarchJune 31,30, 2026, was approximately $18.4. million, consisting entirely
of the repayment of short-term loans.
Net
cash provided by financing activities during the threesix months ended MarchJune 31,30, 2025 was approximately $7.5$1.0 million, which consisted of
$19.2 $30.2 million in proceeds from a short-term loanloans, of,which is partially offset by a repayment of short-term loans of 11.722.7 million and payment upon cancellation of common stock previously issued of $6.6 million.
We
consider an accounting estimate to be critical if: (i) the accounting estimate requires us to make assumptions about matters that were
highly uncertain at the time the accounting estimate was made, and (ii) changes in the estimate that are reasonably likely to occur from
period to period or use of different estimates that we reasonably could have used in the current period, would have a material impact
on our financial condition or results of operations. We consider accounting for income taxes, impairment of long-lived assets, andimpairment impairment
of goodwill and current expected credit loss on loans receivable to be critical accounting estimates. There are other items within our financial statements that require estimation but are
not deemed critical, as defined above.
AIFA insider buying and selling (Form 4)
Since 2026-04-11, insiders reported open-market purchases in 0 Form 4 filings and open-market sales in 0 filings. Totals add up every open-market (code P and S) line in those filings, using the prices reported in the filings. Awards, option exercises, tax withholding and gifts are listed below but not counted.
No Form 4 stock transactions in this period.
Well-known investors holding AIFA (13F)
None of the 59 investors we track reported a position in their latest 13F.